Design Systems Practice
I treat design systems as living products, not side projects. A system succeeds when it is tied to real product work and shared across disciplines. It should support teams, not slow them down. My focus is building infrastructure that reduces friction and makes good decisions easier than bad ones.
Systems grow through product work
The best systems are built while shipping features. I don’t design frameworks in isolation. I extract patterns from active product work, stabilize them, and return them to the system. This keeps the system grounded in real needs and prevents overengineering. Every component exists because a product required it, not because it looked nice in a library.
Governance without friction
A system fails when it becomes a bottleneck. I focus on lightweight governance that encourages adoption instead of policing it. Good defaults, strong foundations, and shared language reduce debate and rework. Teams should feel enabled, not restricted.
Parity is the multiplier
Parity between Figma and code is essential for trust. When design and implementation drift apart, teams stop believing in the system. I treat visual and coded components as a single product surface. Shared foundations lead to faster prototyping, cleaner handoff, and fewer surprises in production.
Systems enable future tooling
Design systems are increasingly read by machines as much as humans. Clean structure, consistent naming, and strong foundations allow AI tooling to ingest and extend the system instead of fighting it. Building for clarity today makes future workflows possible.
Documentation as product
I treat documentation as part of the product, not an afterthought. Each component is documented alongside its intended design patterns inside an interactive Figma prototype. The result is a living reference that mirrors how the system is actually used, reducing ambiguity and minimizing ad hoc support.
Communication and operating rhythm
A design system succeeds when communication is predictable. I run open office hours, share sprint updates every two weeks, and publish system progress in Confluence. Quarterly reviews summarize wins, survey feedback, and priorities for the next cycle. This keeps stakeholders aligned and reinforces that the system is an evolving product.
The path of least resistence
Design systems don’t spread by mandate. They spread because they remove pain. My philosophy is simple: enable teams, reduce friction, and let usefulness drive adoption.
